@startuml
sprite $black_tie [48x48/16] {
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}


!define FA6_BLACK_TIE(_alias) ENTITY(rectangle,black,black_tie,_alias,FA6 BLACK_TIE)
!define FA6_BLACK_TIE(_alias, _label) ENTITY(rectangle,black,black_tie,_label, _alias,FA6 BLACK_TIE)
!define FA6_BLACK_TIE(_alias, _label, _shape) ENTITY(_shape,black,black_tie,_label, _alias,FA6 BLACK_TIE)
!define FA6_BLACK_TIE(_alias, _label, _shape, _color) ENTITY(_shape,_color,black_tie,_label, _alias,FA6 BLACK_TIE)
skinparam folderBackgroundColor<<FA6 BLACK_TIE>> White
@enduml